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Google Summer of Code 2009As luck would have it, I have been accepted in this year's Google Summer of Code. Now, what does this actually mean? Nothing really game-wise, but I'll be doing lots of work for the Wine Project in regards to the D3DX9 implementations of textures, fonts and meshes. I'll be using this website as a mirror for the patches I have commited to my local tree during development, so anyone interested can have a look at them and test them. Patch series which have already been accepted into Wine trunk:
Things which are in my local tree:
I've created a tarball providing most of the work I've done by now. You can download it here. Most of my work has been cleaned up now, anyone who feels like testing a bit can check out the code at http://repo.or.cz/w/wine/d3dx9TW.git, either in the d3dxloadsurfacefrommemorySUBMIT or the mesh branch. |
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